Driven by the desire to bridge creativity and technology to build something, my journey as a Technical Artist began.
From an early age, I was captivated by the power of visual storytelling, drawn to the beauty in video games, films, and everything around me.
As I worked hard to improve, I studied the principles of design, layout, visual hierarchy, color theory, and above all I found myself fascinated by programming and interactivity.
My journey as a Technical Artist began, driven by the desire to bridge creativity and technology to develop innovative solutions.
I sharpened my skills by working on personal and professional projects, collaborating with talented individuals from various backgrounds.
Embracing other art forms like photography, 3D design, and music fuels my curiosity and inspires my creativity in this field.
Over the years, I’ve had the opportunity to grow through experiences at ENERGIES 2050, Capgemini Engineering, and more recently at Ubisoft Paris Studio, where I’ve been able to refine my craft as a Technical Artist, especially on UI, while working on ambitious and creative projects that constantly push the boundaries between design and technology.
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